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Ready to (Re)Code

Finally finished a more thorough pass-through my OpenGL books, and I think I’ve picked up a few tricks which will help us improve performance quite a bit.

Hope to get started rewriting all of our code this Monday. First things up will be the error handler and file readers and writers, since those (along with the WorldState system) serve as a base for most of the system.

Look for updates as I get sections of code complete,

MadCat13

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